Strategie-Fans aufgepasst: In „Supremacy “ haben komplizierte Bündnissysteme und knappe Ressourcen Europa an den Rand des 1. Weltkrieges. 4 Die Punkte für eine Provinz skalieren linear mit der Moral der Provinz. Unter 25% Moral gibt dieser Teil der Gleichung negative Punkte. numUpg· In Supremacy – wirst du die Kontrolle über eine Nation deiner Wahl während des 1. Weltkrieges übernehmen und das höchste Amt deines Reiches.
SUPREMACY 1914In Supremacy – wirst du die Kontrolle über eine Nation deiner Wahl während des 1. Weltkrieges übernehmen und das höchste Amt deines Reiches. SUPREMACY >>EVENT<<. Supremacy Black Friday V1 x Highlights. Echtzeit-Multiplayer; Bis zu. Für unsere Spiele gelten die folgenden Bedingungen: AGB, Datenschutzerklärung. Neuer Spieler. Schließen. Neuer Spieler. Anmeldung mit. Einloggen.
Premacy 1914 28 Best One Liner Jokes - This is the only list you need. VideoSupremacy 1914: How to Survive hell (100 player map) 12/5/ · If you're a war buff, a real-time strategy game aficionado or a little of column A and B, Supremacy is a must-play. More than million gamers from all over the world get involved in this epic online battle, with the most prominent players coming from Japan, Spain, the United Kingdom, and of course The United States. More than 4, new players join daily, so there are always going to. Supremacy , also referred to as S, is a multiplayer online strategy game set in the First World War. Development on the game began in by BytroLabs and remained in beta until when the first version was formally released. Supremacy currently has over 80, listed players, and was named Browser Game of the Year In. Für unsere Spiele gelten die folgenden Bedingungen: AGB, Datenschutzerklärung. Neuer Spieler. Schließen. Neuer Spieler. Anmeldung mit. Einloggen. Supremacy ist ein Online-Echtzeit-Strategiespiel des Hamburger Herstellers Bytro Labs, das unter anderem über Bigpoint und Gamigo vertrieben wird. Supremacy Der erste Weltkrieg in Echtzeit. Pulverfass Europa: Panzer, Schlachten. Supremacy 12+. WWI - Grand Strategy Game. Bytro Labs GmbH. Entwickelt für iPad. Nr. 61 in Strategie.
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This step ensures that you have plenty of troops on hand to guard your borders in the days to come. You can do this by building at least three barracks on each landlocked province.
For added protection, you may want to build fortresses. While you may crave utter, unrivaled power, you may need to work with other armies to get there.
Send a message out to the leaders in your area, requesting an alliance. That said, it never hurts to have some powerful allies. In fact, it may be necessary to your survival during the first week or so of gameplay.
Another common noob mistake is failing to buy resources right from the get-go. Prices start surging as the game goes on, so now is the time to secure some essential supplies.
Fortunately, the game gives you plenty of cash to work with. That way you can develop your country now while also reserving resources for later when you may not be able to afford them.
Try to use up your resources with negative consumption so you can produce more of the higher-cost resources. For example, you could survive on cheap fish while producing grain.
That way you have income incoming, allowing you to build up your barracks without starving your army. Now, obviously this step is largely a matter of preference.
That said, you can be strategic about which areas you choose to focus on. For example, does one province offer double resource protection?
Or does one have more iron, wood, or grain available? Think about your future plans, and decide on areas that will make your goals achievable.
If your province is on the coast, building a harbor is a must. You should also build factories and railroads.
Eventually your goal is to have a network of railroads and ports that allows you to travel throughout the world. While a surprise attack may be advantageous in some situations, diplomacy can go a long way in helping you to be victorious in the long run.
Normally, a game will start while the map still has unfilled slots, and may continue even when players go inactive. When this is the case, countries without active controllers will be run by non-human players—artificial intelligence computers who will play the game in much the same way a human would.
Wikia Gaming IRC channel. Sign In Don't have an account? Start a Wiki. Welcome to the Supremacy Wiki, the free online encyclopedia about Supremacy !
The game world is divided into provinces , each province containing a town and roads connecting to neighbouring provinces, and if the province is on the coast to the bordering seas and oceans.
Games typically last for four to eight weeks, though this figure can vary widely based on the map, the choices made by individual players, and many other factors.
The armies are mainly composed of infantry , and as the infrastructure in provinces is upgraded, the ability to build mechanized troops, such as artillery and tanks , is unlocked.
All land units can be transported by sea without the need for a specialized troopship. Other units the player can build include railguns , which have a large range, and battleships , which can attack at sea.
Troops receive their orders directly from the map view and begin carrying them out immediately, taking a preset amount of time to travel to their destinations.
A different resource grain , fish , iron , lumber , coal , oil or gas is produced in each province. These resources are split into food , materials and energy resources , each of which can be consumed at different rates that the player can adjust with sliders.
There are several types of buildings that can be built in a province, which may require resources to construct.
Workshops , which can be later upgraded into factories , enable the production of mechanized units. Fortresses reduce the damage taken by troops inside the province.
Harbours which can only be placed in coastal provinces decrease embarkation and disembarkation times. Railways speed up troop movement within a province, and are required for railguns to move across the map.
In addition, factories, harbors, and railways increase resource production in a province. Each province consumes of each of food, materials, and energy per day.
Morale plays an important role in the game. Provinces with low morale can rebel and join another country, troops with low morale are less effective in battle, and high morale provides a resource production boost.
Province morale is influenced by a variety of factors, including the morale of neighbouring provinces, how many upgrades are on that province, and how close it is to the capital.
In the game, you can declare war on other countries, form alliances , create coalitions and impose trade embargoes.